Loading…
Presentation [clear filter]
Saturday, October 5
 

9:15am CDT

10 Tips To Improve Your 3D Renderings
Want to know what it takes to reach that next level in your renderings? Find out with these 10 different tips to keep in mind while you aim for that next level. We will cover applications such as 3ds Max, Vray, iRay, Photoshop, and some real-world applications. This would be for beginners and intermediate users. Advanced users might find a few things helpful too!

Someone who attends this class should gain some knowledge on how to go about improving their skills as a rendering artist. It will lay out some guidelines and rules to follow that should expand ones knowledge and experience.

Speakers
avatar for Scott DeWoody

Scott DeWoody

FW Creative Media Manager, Gensler
Scott DeWoody has been a Visualization Artist at Gensler for the past 7.5 years. His main job is to translate the ideas of designers into 3D Illustrations that help inform the idea back to the Designers and Clients. He also manages a small team of artists in Houston, and coordinates... Read More →



Saturday October 5, 2013 9:15am - 10:15am CDT
ARC 209 - Large Classroom

9:15am CDT

Between the dimensions: exploring forms through art in 2D and 3D
Austin-based jewelry designer Melissa Borrell discusses Between the dimensions: exploring forms through art in 2D and 3Dthe evolution of her work and explorations of working with different technologies - laser cutting, digital printing, and 3D printing as well as handmade techniques-metal fabrication, paper engineering, etc.

Speakers
avatar for Melissa Borrell

Melissa Borrell

Creative Director and Founder, Melissa Borrell Design
Challenging expectations about how we perceive and interact with the world around us is my ongoing artistic goal. I like to create objects and artwork that play with the way people see things by making designs that inspire new perspectives. Blurring the lines between art and design... Read More →



Saturday October 5, 2013 9:15am - 10:15am CDT
ARC 120 - Gallery

9:15am CDT

Rapid Customization: Product Design Through Digital Sculpture and 3D Printing
With the convergence of Rapid technologies, product customization is more and more available without the high price of custom.  

From medical devices fitting patients perfectly to housewares customers choosing custom textures for a product to customized toys, manufacturers are able to offer their customers custom options utilizing an on-demand manufacturing model, compressing time to develop and in turn democratizing manufacturing.

Speakers
avatar for Nancy Hairston

Nancy Hairston

President, MedCAD
Nancy Hairston possesses 20+ years of experience as a digital technologist, traditional sculptor and entrepreneur. Her qualifications are channeled to the pursuit of integrating 3D technologies in the creation and manufacture of consumer, medical, technological and engineering products... Read More →



Saturday October 5, 2013 9:15am - 10:15am CDT
ARC 150 - Auditorium

9:15am CDT

The Business Side of 3D Printing
In this presentation, Paul will discuss the value of using 3D printers in Business during the design, concept, and functionality testing stages of a new product. The focus is on Return on Investment (ROI) and better products done right… the first time.

Speakers
avatar for Paul Cesak

Paul Cesak

Business Development Manager, Stratasys 3D Printing, Modern Tech
Through 8 years of night school, and a full time position as a piping designer and model builder, I received my BS degree in Business and Commerce from The University of Houston with a minor in Refinery Design. The onslaught of CAD/CAM and Process Control Automation landed me a beginning... Read More →



Saturday October 5, 2013 9:15am - 10:15am CDT
ARC 143 - Gallery II

10:30am CDT

How Will 3D Printing Change the World of Manufacturing?
Matthew Fiedler, Co-Founder and Chief Hacker of re:3D, discusses his vision for the future of 3D printing.

Speakers
avatar for Matthew Fiedler

Matthew Fiedler

CTO, re:3D Inc
Matthew Fiedler is Co:Founder and Head of Technology for re:3D Inc with 20 years of experience in manufacturing and engineering. In 2013 he created Gigabot, the world’s largest affordable industrial 3D printer, and co:founded re:3D Inc with has grown to 20 employees serving customers... Read More →



Saturday October 5, 2013 10:30am - 11:30am CDT
ARC 120 - Gallery

10:30am CDT

Interactive 3D Visualization in the Oil & Gas Industry
Nelia Mazula, Senior Strategic Planner at Dassault Systemes, discusses interactive 3D visualization tools used in the Oil & Gas industry.

Speakers
avatar for Nelia Mazula

Nelia Mazula

Senior Strategic Planner, Dassault Systemes
Nelia Mazula is a Senior Strategic Planner, 3DVIA Virtual Training of Dassault Systemes, with over 13 years working in the process industry for owner-operators and technology vendors, especially focused on oil and gas. Ms. Mazula has worked with owner operators and engineering companies... Read More →


Saturday October 5, 2013 10:30am - 11:30am CDT
ARC 143 - Gallery II

10:30am CDT

Interactive Projection Mapping: A Visual Instrument
Projection mapping is a technology that up until recently has been reserved for professional visual and animation studios. Erick Calderon is developing systems that put projection mapping technology into the hands of a broader audience. Join us for a crash course on projection mapping as well as a live demonstration of innovative techniques that allow us to bring the technology home.

Speakers
avatar for Erick Calderon

Erick Calderon

President, Light Art Interactive
Light Art Interactive is the umbrella over various projects that I'm working on, all related to colors and lights and music. There are four parts to Light Art Interactive: #1 - Sebbo Lights - An RGB LED wristband that is rechargeable and re-programmable intended to bring a little... Read More →


Saturday October 5, 2013 10:30am - 11:30am CDT
ARC 150 - Auditorium

10:30am CDT

Modeling a Human Head
Modeling a believable human head is one of the harder skills for 3D artist to develop. While there are many methods of modeling a head available, this course will give attendees a chance to see a break down of the steps using box modeling.

Speakers
avatar for Sean Christian Bellinger

Sean Christian Bellinger

Art Director, 3D Interactive Apps, FuelFX
Sean is a 3D artist, VFX artist, game developer, educator, and photographer living just outside of Houston, TX. http://seanbellinger.carbonmade.com/  Currently, he works full time for FuelFX, LLC http://fuelfx.com in Houston, TX. where he leads a team of developers that create visually compelling 3D art & animation for various forms of interactive media including augmented reality, virtual reality, training simulations, and entertainment/serious games. Sean is also an adjunct instructor... Read More →


Saturday October 5, 2013 10:30am - 11:30am CDT
ARC 209 - Large Classroom

1:00pm CDT

3D Character Animation Pipeline
This talk will focus on the art of character animation and a good character rig, how a good rig will enhance the character animation process.

After attending this presentation, you should have an understanding of the importance of a good character rig vs. good character animation: what makes a good custom rig and how it can save you time and headaches. You will also understand our animation process at Bouncing Pixel, our custom scripts which aid use in our pipeline and how we work in a team environment.

Speakers
avatar for Jackson Lau

Jackson Lau

Vice President / Animation Director, Bouncing Pixel
Jackson founded Illusion Studio in November of 2002 and quickly grew it from a one-man operation to Houston's leader in full production 3D computer animation. He earned a Bachelor Degree in Animation from The Illinois Institute of Art in Schaumburg and has since taught advanced 3d... Read More →



Saturday October 5, 2013 1:00pm - 2:00pm CDT
ARC 143 - Gallery II

1:00pm CDT

3D Imaging Technology as it Applies to Historical Documentation, Preservation and Education
In the winter of 2012, the Tall Ship ELISSA was put into dry dock in Texas City to makes repairs to her hull that were sustained in Hurricane Ike. Being in dry dock afforded the perfect opportunity for SmartGeoMetrics to conduct a 3D historical documentation of the as-is conditions of the hull while at the same time working with the Galveston Historical Foundation to explore ways to use this data in the creation of educational resources. Plans are now in place to document all spaces in the ship to allow for virtual access via on-shore kiosks as well as through the Internet.

Speakers
avatar for Rachel Protas

Rachel Protas

Educational Director, Galveston Historical Foundation
Rachael Protas has been working in the maritime industry teaching marine biology, sailing, and maritime history since 2009. She has worked with over 50,000 youths all over the United States, and has recently moved to Galveston, TX to join the team at Galveston Historical Foundati... Read More →
avatar for Douglas Smith

Douglas Smith

VP, Special Projects, SmartMultiMedia
Douglas Smith is a founding principal of SmartMultiMedia, the parent company of SmartGeoMetrics. SmartGeoMetrics provides 3D imaging support services locally and globally. The company is an Authorized Leica HDS Dealer. Douglas graduated from Loyola University, New Orleans with a BA... Read More →


Saturday October 5, 2013 1:00pm - 2:00pm CDT
ARC 150 - Auditorium

1:00pm CDT

3D Set Design Workshop
Steven Ramirez, a speaker from 3DCAMP Houston 2012, teaches attendees unique ways to build large scale 3D environments.

Speakers
avatar for Steven Ramirez

Steven Ramirez

Artist and Owner, Smash Design
Steven Ramirez is the owner of Smash Design a Hollywood prop and set fabrication company. Steven first realized the need for new 3d fabrication methods while he worked on Hollywood movies sets for Film Director Robert Rodriguez at the world renowned studio Trouble Maker Studios there... Read More →


Saturday October 5, 2013 1:00pm - 2:00pm CDT
ARC 120 - Gallery

1:00pm CDT

Parametric Modeling: An Introduction to Generative Design
Jason Logan, Co-Founder of LOJO Architecture and Adjunct Professor at the University of Houston, offers an introduction to generative design using the parametric modeling plug-in Grasshopper.

Speakers
avatar for Jason Logan

Jason Logan

Co-Founder, LOJO Architecture
Jason Logan received a Master of Science in Advanced Architectural Design from Columbia University, and a Bachelor of Architecture from the University of Houston. He is currently an adjunct professor at the University of Houston, where he teaches undergraduate and graduate design... Read More →



Saturday October 5, 2013 1:00pm - 2:00pm CDT
ARC 209 - Large Classroom

2:15pm CDT

Creating the Final Image

Tips and tricks from a 3D generalist for creating the final image. From materials and shaders, to lighting, to render engines, to image formats, to compositing and post production, we will cover all aspects of creating better looking renderings. 


Speakers
avatar for Ted Horrocks

Ted Horrocks

Jack of All Trades, HFX Films
Accomplished artist and dedicated storyteller with over ten years of experience in production environments. Passionately enjoys learning new skills and applying new technologies.



Saturday October 5, 2013 2:15pm - 3:15pm CDT
ARC 143 - Gallery II

2:15pm CDT

Game Development Panel Discussion
Interactive game design panel discussion with:

Mckee Frazior - Grammaropolis
Eric Kincaid - Lava Level
Jason Bunn - On The Level Games 
Megan Bednarz - Bouncing Pixel

Topics:
Current trends in the gaming industry (marketing, art, game styles, production changes
How the panelists got involved in and stay involved in games
 

Speakers
avatar for Megan Bednarz

Megan Bednarz

Game Developer, Bouncing Pixel
Megan started playing computer games when she was about 5. She went to Texas A&M and got a degree in Environmental Sciences and a Masters in Visualization Sciences with a focus in game design. Megan worked on several unpublished games while at school and also did an internship at... Read More →
avatar for Jason Bunn

Jason Bunn

Game Developer, On the Level Games
Our current creative focus is centered around Teen and Mature rated action-adventure games that are sure to entertain the most gormandizing gamers! Our story-centric titles will employ striking light and shadow elements, macabre themes, and gritty characters to present the games... Read More →
MF

Mckee Frazior

Lead Developer, Grammaropolis
Mckee has been making art in various media for more than two decades. He began playing in the intersection of computers and art as soon as he turned on his Commodore 64 at the age of five. This obsession continued throughout college where he split his time between printmaking and... Read More →
avatar for Eric Kinkead

Eric Kinkead

Owner, Lava Level Games
Eric is the creator of QuestLord, a new turn-based Role Playing Game in the classic style of the legendary Computer Role Playing Games that defined the genre.



Saturday October 5, 2013 2:15pm - 3:15pm CDT
ARC 120 - Gallery

2:15pm CDT

Gamification - For Marketing, Training and Education

epic software group, inc. is a 23 year old multimedia development company located in The Woodlands, Texas (www.epicsoftware.com). The company's work includes 3D Animation, Video Production, and Panoramic photography for Commercial/Industrial applications. Their clients are generally from the energy industry and include many service and manufacturing companies in and around the Houston area. 

Last year epic developed a 3D "walk through" using the Unity 3D game engine. This online application allows a viewer to explore a drilling rig just as you would in a 3D game environment. This application was developed through HARC (Houston Advanced Research Council) from a grant by the General Land Office of Texas. epic is now developing applications for training, safety simulations, and marketing purposes.  The use of powerful game engines for interactive 3D environments is poised to take off over the next couple of years. epic software group will provide 3DCamp attendees with a sneak peek into the future.


Speakers
avatar for Vic Cherubini

Vic Cherubini

President, Epic Software
Vic has spent over 30 years in industrial sales and marketing. He received his MBA from the University of Houston. At the undergraduate level Vic holds dual majors in Fine Arts and Art History from The State University of New York at Geneseo. Upon graduation, he worked as a professional... Read More →
avatar for Luis Gaitan

Luis Gaitan

Technical 3D Artist/Animator, Epic Software
Luis Gaitan is a 3D artist, and video game designer from Houston, TX. Luis started designing video games at the age of 14 and created his first 3D renders and animations as a junior in Carl Wunsche Sr. High School’s Animation Pathway. During his time at Wunsche High School, Luis... Read More →


Saturday October 5, 2013 2:15pm - 3:15pm CDT
ARC 150 - Auditorium

3:30pm CDT

BIM CAVE: Immersive Visualization (Building Information Modeling Computer-Aided Virtual Environment)

In a darkened room on the fourth floor of Texas A&M’s Langford Architecture Center, construction science students using Building Information Modeling software can navigate through the bowels of a virtual building while visually immersed amid an array of 12 46 inch monitors.

Unveiled at an Oct. 10 2012 ribbon cutting event, the TAMU Department of Construction Science's newest facility, the “BIM-CAVE,” provides a unique high-tech vantage point for viewing details of an imagined building and its infrastructure, including heating, ventilation, air-conditioning, plumbing, electrical and other systems. “BIM CAVE” is an acronym for “Building Information Modeling Computer-Aided Virtual Environment.”

Come learn about the BIM CAVE from Dr. Julian Kang, holder of the History Maker Homes Endowed Professorship at A&M.


Speakers
avatar for Julian Kang

Julian Kang

Associate Professor, Holder of Cecil Windsor Professorship, Texas A&M University Construction Science Department
Julian Kang, associate professor of construction science, received the Cecil Windsor Professorship. A member of the Texas A&M faculty since 2002, Kang is interested in utilizing emerging information technologies such as building information modeling, 4-D visualization and radio frequency... Read More →



Saturday October 5, 2013 3:30pm - 4:30pm CDT
ARC 143 - Gallery II

3:30pm CDT

Copyrights, Ethics and Responsibilities of 3D
Copyrights are important to all artists. Creating artwork is how artists make their living. When copyrights are infringed upon, the livelihood of the artist is at stake. Working with 3D art artists enter a digital world where their work can be copied and sent around the world with a push of a button. There are advantages to this digital process, but there are liabilities.

With the ability to use the digital images of others, 3D scanning real objects and 3D printing or CNC milling to reproduce images, how can an artist be sure that they are not infringing on another person’s copyrights and how can they protect their own artwork?

Along with the Intellectual property discussion of Copyrights Bridgette will begin a dialogue about the responsibilities and ethics of 3D technology as it relates to such things as Bio printing and regenerative medicine, the 3D printing of guns and the changes in the digital world we live in.

Speakers
avatar for Bridgette Mongeon

Bridgette Mongeon

Sculptor, Writer, Public Speaker, B. Mongeon Sculpture Design Studios
Bridgette is the owner of B. Mongeon Sculpture Design Studios. A Sculptor of nearly 30 years she embraces the new technology that she now uses in her own work flow. She is the coauthor of Digital Sculpting In Mudbox Essential Tools and Techniques for Artists and is presently working... Read More →


Saturday October 5, 2013 3:30pm - 4:30pm CDT
ARC 150 - Auditorium

3:30pm CDT

Making the Purple Elephant
The talk will encompass the process creating art and thinking in 3D. Specifically, I will reveal the steps in creating the largest sculpture of my career, the Purple Elephant...Selecting the right pieces to make  this assemblage work in 3D.

Speakers
avatar for Andre Gandin

Andre Gandin

Founder, Sunset Gallery
BS in Chemistry from University of Louisville. Self taught artist. Specializing in welded steel. Professional artist for the past 23 years.



Saturday October 5, 2013 3:30pm - 4:30pm CDT
ARC 120 - Gallery
 
Filter sessions
Apply filters to sessions.